Robotics, Controls, Embedded Systems & More

"There's nothing that cannot be done, only things that have not been thought of yet."

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About Me

Portrait of Kevin Jiang

Hi, I'm Kevin Jiang

Electrical and Computer Engineer with a M.S. from UCSC. I design and build end-to-end mechatronic systems—controls, embedded firmware, and manufacturable hardware. Recent work includes a soft-robotic finger with PID/ARMAX control, a PyBullet UAV sim, and custom PCBs for a bioelectronic bandage. I love turning rough ideas into reliable prototypes and helping teams ship.

Education

team Photo

I earned my M.S. in Electrical & Computer Engineering at the University of California, Santa Cruz, focusing on robotics and cyber-physical control systems. My graduate work emphasized simulation, UAV control modeling, and embedded PCB design for autonomous systems, combining analytical modeling with practical implementation.

I also hold a B.S. in Robotics Engineering with Honors and a minor in Electrical Engineering, where I specialized in system identification, soft actuator control, and mechatronic integration. My undergraduate thesis developed and modeled a pneumatic soft finger using ARMAX-based identification and classical PID control. Across both degrees, I’ve integrated theory, simulation, and hardware design to build robust, real-world robotic systems.

Skills

Skills
  • Programming: Python, C/C++, MATLAB, Verilog, and Git; experience with TensorFlow, PyTorch, and OpenCV for computer vision and ML applications.
  • Robotics & Control: ROS, PID control, Kalman filtering, and mechatronics integration; hands-on with UAV control systems and pneumatic actuators.
  • Modeling & Simulation: SolidWorks, Onshape, NX CAD, and COMSOL for mechanical and multiphysics design.
  • Electronics: KiCad PCB design, circuit development, and signal processing.
  • Prototyping: FDM/SLA 3D printing, laser cutting, and welding for rapid iteration and testing.
  • Languages: Fluent in English and proficient in Mandarin; effective collaborator across diverse technical teams.

Hobbies

Food and Friends

Outside of engineering, I enjoy staying active through calisthenics and hiking, and I pursue creative outlets like 3D printing and papercraft design. I love building things both digitally and physically, often blending art with technology. In my free time, I also enjoy cooperative video games, board games with friends, and experimenting with new recipes in the kitchen.

Featured Projects

A selection of my favorite projects highlighting my experience in robotics, control systems, electronics, and prototyping.

Mechatronics Bot

Mechatronics Bot

As part of my mechatronics course, I worked with a team to design and build an autonomous robot from scratch. Our bot used infrared sensors and motor feedback to navigate, make decisions, and interact with its environment. I took the lead on hardware bring-up and test fixture design, which helped us quickly troubleshoot issues and push the robot to consistent, competition-ready performance.

Multimodal Actuator PCB

Multimodal Actuator PCB

I developed a custom PCB for a multimodal actuator system, built in KiCad and optimized for low-power operation. The board combines motor driver circuits, sensor front-ends, and Bluetooth Low Energy communication into a compact design. Careful attention was given to both performance and manufacturability, ensuring the system could be prototyped efficiently while meeting tight power constraints.

IR Wand Game

IR Wand Game

The IR Wand Game is an interactive system that blends the mechanics of rock–paper–scissors with the fast-paced feel of laser tag. I designed and programmed wands equipped with microcontrollers, IR transceivers, and Bluetooth communication, which connect to a laptop hub for score tracking and game logic. The project combined embedded programming, real-time communication, and hardware prototyping into a fun, multiplayer experience.

MORE PROJECTS

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